First battle. First Battle report.
So finally the first battle you have all been waiting for.
So the armies!
I was playing with a Death Guard army consisting of:
Chaos Lord with Flail of Corruption and a Combi Plasma
10 Plague Marines (PM) with a plasma rifle and a plague sprayer
10 Plague Marines (PM) with a plasma rifle, a plague sprayer and a power fist
18 Chaos Cultists with a flamer, a champion with a shotgun and Brutal close combat weapon, and 16 with auto pistol and Brutal close combat weapon
Defiler with Reaper Auto-cannon and Havoc Launcher
My brother was playing a Iron Legion army consisting of:
Chaos Lord with Combi plasma and Power axe
20 Cultists, 10 with brutal close combat weapons, 9 with auto guns and 1 with flamer
9 Chaos Space Marines (CSM) with a meltagun, and a champion with a Plasma pistol and Chainaxe. They also had a dedicated rhino with havoc launcher.
5 Havocs with 4 missile launchers and a champion with a bolt pistol and chain sword
5 Havocs with 4 auto cannons and a champion with a bolt pistol and chain sword
So you may be able to see that my brother seems a little short on the points front. Well he is due to the fact he calculated his points on a piece of paper where as I did them all on an excel spreadsheet. Thus what he thought was 750 was, in fact, 722, which made his army that bit less capable. We also only calculated this after the battle.
The mission was a simple with two ways to win:
- Who ever held the objective on the last turn.
- Wipe out your opponent (thus gaining the objective)
And so we had our terms of engagement.
The board was 46×50 inches (115x125cm) with a hills to the north west, central east and south east corner. A destroyed chapel just off centre to the south west with a ships wing inside. The objective was just to the north east of the chapel.
My brother deployed to the north west and I deployed to the south east.
My brother hid his lord and a squad of CSM in his rhino and hid it behind a hill.
I placed my Defiler on the south eastern hill so it could look over the whole battlefield and give covering fire to my troops.
My brother put his two havoc squads on top of the north west hill to be able to fire over everything.
My cultists were placed infant of the hill while my brother put his cultists on the other side of the chapel.
I put my two squads of PMs between the two western hills.
So as we didn’t really take notes during the game so this will be a small case of decisive moments.
You: This seems like a very concise set of moves…
Well I am sorry we were a little more interested in the game being played than the actual report afterwards.
The first important move came in the first few turns of the game, as with many thing this made a big impact later on, I moved a squad of PMs behind the central east hill so that they would be out of the line of fire.
Through out the game I removed my brothers cultists from play through a mix of killing them off and making them take moral checks. This lead to my opponent being a unit down very quickly.
A mix of bad dice rolls and toughness 5 troops made for a lack of deaths from my army. During this my brother tried to flank me troops using a rhino but for got about my squad behind the hill. After disembarking his troops from it he then tried to rhino rush the PMs behind the hill but got destroyed by my plague sprayer which managed a 6 shots at strength 10*. This barrage of shots destroyed the rhino without it killing any of my troops.
Then a long close combat battle happened and ending in the death of nearly all his troops rendering him to do one of two things:
- Me killing all the rest of his troops and winning
- forfeiting the match
My brother chose the less honourable option and forfeited.
Allowing the Death Guard to claim another victory!!
* The way that the plague sprayer works is that you determine the amount of shots and the strength of the shots through dice rolls.