Some lessons from a game

I had a game what must be a few weeks ago now and now I have finally written up some points I learnt from it. (I was playing Iron Warriors vs Smurfs, using the traitor legions supplement).

So onto the 5 points ūüôā

1. Obliterator as troops are epic

They are just AMAZING!

Like, any Iron Warriors army¬†should really consider taking CAD instead of the Grand Company formation. ¬†Deep striking, tank hunter, objective secured, 2 wounds, 2+/5++, 6+ FNP, fear, slow and purposeful… What’s not like? These possibly won me the game – deep-striked into my opponent’s back line and cleared out an objective and then stole it from under him. ¬†And then refused to die. ¬†1 point for objective and one for 1 point for linebreaker. ¬†Bish Bash Bosh

Men of the match

2. Havocs are solid

They did really nicely secured my flanks, my opponent couldn’t do his cheeky land speeder flank attack as he didn’t want run through my right flank missile launchers. ¬†The left autocannons popped a transport in their first salvo and then played tennis with a devastator combat squad. ¬†The tank hunter makes them pretty good at that kind of thing. ¬†If you’re going for a CAD, obliterators might be better though, that way your back line objectives are secure. ¬†However, in a chaos warband you can’t take the ob sec oblits but you can take havocs, so worth bearing in mind…

3. Use daemonforge early

Yeah, defilers are good, but they’re not any use if they’ve been tarpitted by scouts ūüė¶ should have used daemonforge early and then objective would have been clear and i could have rampaged across his left… oh well.

4. Warpsmiths are not alpha males

They do not do well in close combat.  That said, it was warpsmith in a unit of bog standard CSMs (avec c&c weapons) versus a kitted out command squad with librarian. It. Was. Not. Pretty

But the squad was avenged by… the havocs. ¬†The autocannons never fail XD They riddled the command squad with heavy fire and broke them. ¬†The fall back stopped them getting line breaker. Woop Woop!

See ya soon

</oli>

Advertisements

An Iron Update

So, as always, life gets in the way during the run up to November/December. ¬†But nonetheless, stuff has been happening for the 66th Grand Company and the point of this is to share what’s been happening.

Thing the first:

I had my arse handed to me. ¬†Which is not unusual. ¬†Deep striking imperial guard totally outgunned me. ¬†Now, I can’t remember my list exactly; except I was trying out using chosen CSM squads as troops – as the black legion codex will let you do. ¬†The reason I bring this up is it sort of compounds my more general¬†thoughts about the CSM codex. ¬†Namely, compared to imperial space marines, everything *seems* sort of expensive. ¬†Does anyone else find this? Do I just have a bad list? Am I the only one who feels short of ‘tools’.

Thing the second:

I finally finished painting my defiler!

img_0766

Isn’t he pretty… I mean I hated painting him, but I’m pleased with the final result. ¬†He’s all packed away now; or at least until I have need to scrap an imperial knight (did happen – one round of combat XD opponent was not pleased).

Thing the third:

Terminators! I now have basecoated enough terminators to deploy a terminator annihilation force (WIP below)

Hopefully this helps with thing the first.

Thing the fourth:

I have some models that I’ve been jones-ing for: A Warsmith and a Warpsmith. ¬†They’re both kitbashed and held together with copious amounts of bluetac.

There’s also a second Warpsmith¬†kitbash that’s happening but the bluetac wasn’t playing ball so I couldn’t photograph it. ¬†Now I just need to name the lot of them.

See ya next time

</oli>

A Warsmith…

… my kingdom for a proper Warsmith.

Yes, my grand company needs a Warsmith and a proper Warsmith at that.

However the GW miniature is a bit…

99060102066_warsmithnew_01

…meh. ¬†The powerfist looks more like an Ork power klaw and I’m not sure about the combi-melta (I’m torn between that and a combi-flamer). ¬†And a terminator lord would be good to play with.

Which brings me to the rather lovely forgeworld model:

This slideshow requires JavaScript.

Unfortunately this model requires a bit of converting – something I’m not quite comfortable with (bar some kit bashing). ¬†The main problems are the right hand weapon and the Iron Hands iconography.

The weapon problem might not be too difficult to solve.  Turns out that the hands are separate to the arms, so simply cutting a termie combi-melta (or combi-flamer; really not sure what to do) off their arm and then gluing it on their arm.

That leaves the iconography – I suppose filing it down or carefully clipping them down may be the best option. ¬†Then you simply hazard stripe over it, or attempt a silver skull (which are absent from my army at the moment; I’ll add them later when I’m feeling brave).

I think I’ll play him as a terminator lord with power axe, combi-weapon, sigil of corruption/Mark of Tzeentch and a combat familiar. ¬†I believe it comes to 145 pts (so actually pretty cheap).

So why the uncertainty over the combi-weapon and the sigil of corruption? Well, do I want my Warsmith to be taking a pot shot at an enemy tank or contributing D3 automatic overwatch hits? This is particularly problematic as I have a few combi-meltas and an autocannon in the terminator squad so it’s an extra melta shot seems bit superlative. So combi-flamer then? Well, I also have a heavy flamer terminator so maybe the combi-melta (giving two or three goes at a tank). ¬†So perhaps a combi-melta if I take a heavy flamer and a combi-flamer if I take a reaper? Perhaps… but that complicates the building.

And why the sigil problems? Well… Tzeentch is cheaper but not fluffy and sigil is more expensive, but has fluff value. ¬†AND they both end up as a 4+ invulnerable save. ¬†It’ll probably end up as Tzeentch and I’ll write his bio as explaining it away as “not really Tzeentch, just mysterious…” ¬†Anyway, the Sentinels of Terra book has a Warsmith called Shontu who could be played as a Warpsmith with the Mark of Tzeentch – so it’s not too bad, right?

Also we need a name that’s not “The Warsmith”. ¬†“The Warsmith” is the former Warsmith of the 126th Grand Company, so we can’t be using that…

</oli>